Tom Clancy's Splinter Cell: Pandora Tomorrow

2004 - Ubisoft - Ubisoft

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Splinter Cell: Pandora Tomorrow is the 2nd game in the series and see's you trying to stop Suhadi Sodano unleashing a smallpox virus on the United States.

On first impression I must say that this game has held up really well considering it's 15 years old. The visuals, the audio and the gameplay are still as good as it was the first time I played it all those years ago.

Of course, this isn't to say it doesn't have it's issues. There are a definitely a few limitations and it's missing a few of the key features from the modern SC games that you take for granted, but once you adjust to the controls, it just feels natural again.

Also, I don't remember it being so tough. Maybe I'm just losing my edge in my old age, but I found myself repeating areas way too many times.

This is also due to the awful Checkpoint system and where the developer has chosen to put them. Many of them are right at the beginning of a long section where you have to follow a slow NPC for what feels like hours, just for the game to 'swerve' you and then you're thrust into a firefight that you're not prepared for.

The last checkpoint is the worst for this, because they expect you to climb up a huge lift-shaft puzzle before you get to take down sodano, but as soon as they spot you, you get a 1 minute countdown to beat him and his goons. If you fail, which I did many many times, you have to do the whole lift-shaft again!

This was my only real gripe with this, and the combat is a bit janky, but it's still a great game and I thoroughly enjoyed playing it through again. I can't recommend this series enough

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